James shakes off the pain and slips the pistol back into his jacket pocket, minus the silencer which we hear bouncing off the pavement.
This is our first clue that these puppets have interchangeable body parts. When new, the hands are very difficult to get on and off without destroying the current pose. But over time they loosen up and I get better at applying leverage at key pressure points.
This was also my first mistake, in that James’ finger was never on the gun’s trigger. I realized later that even though the fingers on some of the hands are fused together, they can be sliced apart with an X-ACTO blade. And from there they are flexible enough to grip a whole variety of objects.
Oh well — no one would have notice this unless I had just pointed it out. But part of the motivation behind this blog is to help educate other animators who might be tackling similar projects.
Keep thinking outside that box.